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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05024 | Crash/Freeze | Critical (emulation) | Always | Sep 26, 2012, 18:37 | Oct 11, 2016, 19:56 |
Tester | Kale | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7 (32-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.147 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05024: robokidj, robokidj2: [possible] Game crashes with a "5268 Motion Error" | ||||
Description | At third boss / level 12, the game threw me a "Motion Error" then resetted itself. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | robokidj, robokidj2 | ||||
Attached Files
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0001.png (14,177 bytes) Sep 26, 2012, 18:38 Uploaded by Kale
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robokidj2.zip (919,086 bytes) Sep 26, 2012, 18:39 Uploaded by Kale
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robokidj2 - B2K24.zip (89,098 bytes) Oct 1, 2012, 07:31 Uploaded by B2K24 snaps and 3 save states
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robokidj_a.zip (883,762 bytes) Oct 2, 2012, 21:34 Uploaded by Kale | |||||
Relationships
There are no relationship linked to this issue. |
Notes
9
No.08969
Kale Developer
Sep 26, 2012, 18:39
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No idea if it's a bug that happened in particular circumstances or it always happens, needs checking. |
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No.08970
Kale Developer
Sep 26, 2012, 21:40
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It happened again here: http://mamedev.emulab.it/kale/fast/files/robokidj2_2.zip It also writes garbage to the ROM, so I don't think it's something that should happen ... |
No.08971
Haze Senior Tester
Sep 26, 2012, 23:58
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could be just a bug in that revision, guess you should check the code changes btw setname is robokidj2 not 2j |
No.08972
NekoEd Senior Tester
Sep 27, 2012, 01:00
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Marking this ack'd until we know exactly what's up with this one. |
No.08993
B2K24 Senior Tester
Oct 1, 2012, 07:34
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After 3 hours of playing I made it to Act - 16 without any errors or resets using 0.147 X64 official Binary. I know it says save states are not supported, but maybe those and the snaps can be of some help. Really frustrating game to play for long periods of time. When I hit Act - 16 I just decided to shut it off. |
No.08996
Kale Developer
Oct 2, 2012, 21:33
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Save states aren't supported, so it doesn't happen when you try to load it. Additionally, it happened to me with the the robokidj set as well, so it's not a robokidj2 specific issue. |
No.08997
B2K24 Senior Tester
Oct 2, 2012, 23:50
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Since I am so horrible at playing the game and never had more then 2 power-ups at a time, perhaps when 3 or more are active, it possibly increases the chance of rolling this error? |
No.08999
hap Developer
Oct 3, 2012, 19:47
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I suspect it is a BTANB, so I'm setting it to possible. There's a workaround for this issue in MAME now, please don't set it to resolved because of that. |
No.13265
Kale Developer
Oct 11, 2016, 19:56
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Another similar bug happened at stage 10, at the green worm spot. http://mamedev.emulab.it/kale/fast/files/0001_441313800.png I'm prone to think there's something weird going on here ... |