Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05024 Crash/Freeze Critical (emulation) Always Sep 26, 2012, 18:37 Oct 11, 2016, 19:56
Tester Kale View Status Public Platform MAME (Unofficial Binary)
Assigned To Resolution Open OS Windows Vista/7 (32-bit)
Status [?] Confirmed Driver
Version 0.147 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 05024: robokidj, robokidj2: [possible] Game crashes with a "5268 Motion Error"
Description At third boss / level 12, the game threw me a "Motion Error" then resetted itself.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems robokidj, robokidj2
Attached Files
png file icon 0001.png (14,177 bytes) Sep 26, 2012, 18:38 Uploaded by Kale
Kale
zip file icon robokidj2.zip (919,086 bytes) Sep 26, 2012, 18:39 Uploaded by Kale
zip file icon robokidj2 - B2K24.zip (89,098 bytes) Oct 1, 2012, 07:31 Uploaded by B2K24
snaps and 3 save states
zip file icon robokidj_a.zip (883,762 bytes) Oct 2, 2012, 21:34 Uploaded by Kale
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Notes
9
User avatar
No.08969
Kale
Developer
Sep 26, 2012, 18:39
No idea if it's a bug that happened in particular circumstances or it always happens, needs checking.
User avatar
No.08970
Kale
Developer
Sep 26, 2012, 21:40
It happened again here:

http://mamedev.emulab.it/kale/fast/files/robokidj2_2.zip

It also writes garbage to the ROM, so I don't think it's something that should happen ...
User avatar
No.08971
Haze
Senior Tester
Sep 26, 2012, 23:58
could be just a bug in that revision, guess you should check the code changes

btw setname is robokidj2 not 2j
User avatar
No.08972
NekoEd
Senior Tester
Sep 27, 2012, 01:00
Marking this ack'd until we know exactly what's up with this one.
User avatar
No.08993
B2K24
Senior Tester
Oct 1, 2012, 07:34
After 3 hours of playing I made it to Act - 16 without any errors or resets using 0.147 X64 official Binary.
I know it says save states are not supported, but maybe those and the snaps can be of some help.
Really frustrating game to play for long periods of time. When I hit Act - 16 I just decided to shut it off.
User avatar
No.08996
Kale
Developer
Oct 2, 2012, 21:33
Save states aren't supported, so it doesn't happen when you try to load it.

Additionally, it happened to me with the the robokidj set as well, so it's not a robokidj2 specific issue.
User avatar
No.08997
B2K24
Senior Tester
Oct 2, 2012, 23:50
Since I am so horrible at playing the game and never had more then 2 power-ups at a time, perhaps when 3 or more are active, it possibly increases the chance of rolling this error?
User avatar
No.08999
hap
Developer
Oct 3, 2012, 19:47
I suspect it is a BTANB, so I'm setting it to possible.
There's a workaround for this issue in MAME now, please don't set it to resolved because of that.
User avatar
No.13265
Kale
Developer
Oct 11, 2016, 19:56
Another similar bug happened at stage 10, at the green worm spot.

http://mamedev.emulab.it/kale/fast/files/0001_441313800.png

I'm prone to think there's something weird going on here ...