- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04991 | Flip Screen/Cocktail | Minor | Always | Sep 2, 2012, 18:36 | Jan 16, 2019, 01:05 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | Haze | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.146u5 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04991: All sets in tumblep.c: Line on left of screen when flipped | ||||
Description | Line on left of screen when flipped | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | All sets in tumblep.c | ||||
Attached Files
|
0001.png (22,110 bytes) Sep 2, 2012, 18:36 Uploaded by Tafoid MAME 0.146u5 - tumblep - line/offset on left
| ||||
chinatwn==0001.png (12,044 bytes) May 30, 2018, 15:42 Uploaded by haynor666
| |||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.15060
haynor666 Tester
May 30, 2018, 15:41
edited on: May 30, 2018, 15:46 |
When picture is not flipped line is also visible in some games in tumblep.cpp and supbtime.cpp. Note that sprites actually are drawn in this line. Only background graphics is shifted. |
---|---|
No.15064
Haze Senior Tester
May 31, 2018, 10:34
|
IIRC I did wonder if it might be an original game bug, the tilemap appeared to need a 1 pixel shift that nothing else using the same set of chips does. was a long time since I looked at this tho. |
No.16035
MetalGod Senior Tester
Jan 15, 2019, 16:20
|
Fixed in mame 0.204 - 0.204: Restored tilemap offset to Tumble Pop and China Town that were lost when driver was merged with supbtime (verified with hardware videos) [David Haywood]. |