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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04978 Sound Minor Have not tried Aug 27, 2012, 02:56 Aug 28, 2012, 21:14
Tester ArcadeDude View Status Public Platform MAME (Official Binary)
Assigned To hap Resolution Fixed OS Windows Vista/7 (64-bit)
Status [?] Resolved Driver
Version 0.146u5 Fixed in Version 0.147 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04978: dommy: Sound effects seem to be incomplete/missing
Description Sound effects, not music, in Dommy seems strange. After Dommy is killed by any enemy it should play death sound, but does not.

Sounds effects appear to be choppy or cutting off oddly. Not an audio expert, but have played this for years and something is off with the sound effects that someone with the actual pcb or an avid fan could recognize. All in game sound effects (pushing domino's, killing enemies, getting killed etc seem delayed or cut short, or non-existent.
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Regression Version
Affected Sets / Systems dommy
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Notes
4
User avatar
No.08884
Tafoid
Administrator
Aug 28, 2012, 12:07
edited on: Aug 28, 2012, 12:44
It's hard to say. While there are not jingles or identifiable tunes in certain situations - the sounds all seems appropriate and plausible. Given the hardware is well known, I'm not sure if it's even possible that the game cannot have complete sound.

You shouldn't be making bugs based on speculation, unless it's backed up by facts (pcb recordings or videos known to be recorded from original pcb sources). Do you have any proof other than it 'seems strange'?
User avatar
No.08886
hap
Developer
Aug 28, 2012, 13:47
0.145 regression
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No.08887
ArcadeDude
Tester
Aug 28, 2012, 19:46
Thank you hap for looking into this bug. Glad to hear it was more than speculation.
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No.08888
Haze
Senior Tester
Aug 28, 2012, 21:14
I'm more interested in if there are problems with the colours at any point.. iirc we're ignoring half a prom...