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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04872 | Graphics | Minor | Always | May 26, 2012, 16:08 | Aug 15, 2017, 20:09 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Kale | Resolution | Fixed | OS | Windows XP |
Status [?] | Resolved | Driver | |||
Version | 0.146 | Fixed in Version | 0.189 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04872: tricktrp: Graphic priority issue | ||||
Description |
Since 0.99u3 the flags are behind the "Trick Trap" text and the shield in the middle is missing the knight with his wife Comparing the soucre from 0.99u2 and 0.99u3 i found typos in src\mame\video\labyrunr.c. To get the flags back changed line 278 from state->m_layer0->draw(bitmap, finalclip0, 0, 1); to state->m_layer0->draw(bitmap, finalclip0, 0, 0); and line 282 from state->m_layer1->draw(bitmap, finalclip1, 0, 1); to state->m_layer1->draw(bitmap, finalclip1, 0, 0); Maybe this typo comes while Pierpaolo added the extra line: tate->m_layer0->draw(bitmap, finalclip3, 0, 1); with the "1)" at the end. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.99u3 | ||||
Affected Sets / Systems | tricktrp | ||||
Attached Files
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tricktrp-099u2.gif (7,337 bytes) May 26, 2012, 16:08 Uploaded by M.A.S.H.
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tricktrp-0146.png (5,606 bytes) May 26, 2012, 16:08 Uploaded by M.A.S.H.
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Relationships
There are no relationship linked to this issue. |
Notes
7
No.08664
hap Developer
May 26, 2012, 19:54
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Changes like these are often done on purpose, I wouldn't assume rightaway it's a typo/accident. the fix something --> break something else at the same time, is a coder's nightmare :D |
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No.08666
M.A.S.H. Senior Tester
May 26, 2012, 23:45
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OK. Better we asked Pierpaolo Prazzoli. Set Assigned To Reip. |
No.08667
Tafoid Administrator
May 26, 2012, 23:47
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It is not good policy to assign something to someone unless they know about it first - Developers don't like be assigned things they do not know about, trust me. If he get contacted and wants to look at this, he has an account and can assign to himself as needed. Thank you. |
No.08668
M.A.S.H. Senior Tester
May 26, 2012, 23:51
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What???? I don't understand. Reip = Pierpaolo Prazzoli and Pierpaolo made the changes in 0.99u3. So we Set Assigned To Reip. |
No.08670
hap Developer
May 27, 2012, 00:13
edited on: May 27, 2012, 00:14 |
no, assign only to self (unless the bug is resolved and the assignee is already known) |
No.08672
Haze Senior Tester
May 27, 2012, 12:35
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reip isn't an active dev, assigning it to him will only result in it *never* being fixed. |
No.14096
Kale Developer
Aug 15, 2017, 20:09
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Looks like MASH was right in a sense. The HW actually uses per-tile priority. |