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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00471 | Sound | Minor | Have not tried | Jan 30, 2008, 07:09 | Sep 16, 2016, 17:44 |
Tester | Ashuime | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.58 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00471: pbancho: Problems of the music and sounds. | ||||
Description |
This is one of those things that's neither common nor consistent (AFAIK), but here goes... After level 30ish (when the background changes to the city at night), the music changes. This is fine, except that it changes even when the music playing is the "danger" music. It'll change back if you manage to get back under the danger level and then go back up again. The other thing, which ALSO only happens once the music has changed (from level 30(?) on), is that at some random point during a combo, it'll play the title sound (you'll hear it go "Gyakuten! Puzzle Bancho!"). If this happens when the danger music is playing, and the combo clears out enough to take you back under the danger level, it will continue to play the danger music until you manage to reach the danger level and then clear back under it. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Affected Sets / Systems | pbancho | ||||
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.13172
Kale Developer
Sep 16, 2016, 17:36
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Can't reproduce this, I assume fixed? |
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No.13173
Haze Senior Tester
Sep 16, 2016, 17:44
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it still happened a few months ago when I tested it, although to me it looked like it was probably just a bug in the game logic, not the emulation. |