- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04663 | Speed | Minor | Always | Feb 7, 2012, 20:04 | Mar 26, 2024, 12:44 |
Tester | muf | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Acknowledged | Driver | |||
Version | 0.145 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04663: tgmj: Wrong framerate/refresh rate | ||||
Description |
Same as issue #4662, I've tested the exact video mode of the game using a VGA capture card. The reported video mode is: HSYNC 15.738KHz VSYNC 59.840Hz The difference here isn't so great, but I felt I should report it simply for accuracy. Proof is the out of range error from my flat panel monitor. |
||||
Steps To Reproduce | |||||
Additional Information | This might apply to all ZN2 games, but I only have TGM to test with. | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | tgmj | ||||
Attached Files
|
03072011049.JPG (108,374 bytes) Feb 7, 2012, 20:04 Uploaded by muf
| ||||
Relationships
There are no relationship linked to this issue. |
Notes
4
No.08153
muf Tester
Feb 7, 2012, 20:21
|
I also have a bunch of graphical bugs ready to report, but according to the guidelines I shouldn't report these as the romset is flagged for "inaccurate video emulation". However, it's been like that for as long as I can remember (AT LEAST since 0.99), and it would be really useful if a developer could invest time in putting the finishing touches on MAME's emulation of this game. |
---|---|
No.08154
hap Developer
Feb 7, 2012, 20:39
|
gfx bugs: if you have a good reference photo(s) of what it looks like, it's ok with me |
No.08155
R. Belmont Developer
Feb 7, 2012, 23:21
|
You are planning to touch PSX video and incur the very loud wrath of smf, hap? Good luck, you'll need it :) |
No.08156
muf Tester
Feb 7, 2012, 23:44
|
Okay, posted issue #0664 and #0665. I need to wait 24 hours before I can post the one remaining graphics bug that I found. :) |