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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04573 | Gameplay | Minor | Always | Dec 16, 2011, 18:34 | Jan 2, 2012, 19:53 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hap | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.144u3 | Fixed in Version | 0.144u5 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04573: spangbl: Die too quickly during attract mode (timing) | ||||
Description | Seems to be an issue where the game expects you to still be alive and, because of timing issues, you are now dead when the game continues to explain the demonstration. Both of the solo demonstrations show it clearly, even if the dual demo also performs differently. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.144u3 | ||||
Affected Sets / Systems | spangbl | ||||
Attached Files
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0003.png (3,387 bytes) Dec 16, 2011, 18:41 Uploaded by Tafoid Demonstration continues even after player dies (0.144u3)
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.07983
Kale Developer
Dec 17, 2011, 15:50
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Start inputs also doesn't work as per now ... |
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No.07985
Layne Tester
Dec 19, 2011, 10:19
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spangbl is not in the cps1 driver. |
No.07986
haynor666 Tester
Dec 19, 2011, 14:08
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related to 03564 and 02299 ? |
No.07987
Fortuna Tester
Dec 19, 2011, 23:16
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no, is totally different based in the real machine, the demo is similar to the original pcb probably for the protection has this issue |