Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04547 Gameplay Critical (emulation) Always Dec 5, 2011, 18:12 Dec 5, 2011, 21:12
Tester redk9258 View Status Public Platform MAME (Self-compiled)
Assigned To Kale Resolution Fixed OS Windows Vista/7 (64-bit)
Status [?] Resolved Driver
Version 0.144u2 Fixed in Version 0.144u3 Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 04547: digdug, galaga: Dig Dug gameplay is acting very odd. Galaga has sound issues.
Description Dig Dug -

If you start the game right after it is reset you can play, but the characters are not in the correct places at the start of the game and gameplay is wrong.
If you leave the game on the attract screen, it will reset itself in a loop.
If you use -autosave, the sound can become a solid tone or muted.

Galaga -

If using save state, sound either becomes a solid tone or muted.
Steps To Reproduce Dig Dug - just start game. (after deleting all nvram, cfg, sta files, etc).

Galaga - using -autosave, load a game, exit and restart.
Additional Information
Github Commit
Flags
Regression Version 0.144u2
Affected Sets / Systems digdug, galaga
Attached Files
 
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Notes
1
User avatar
No.07942
hap
Developer
Dec 5, 2011, 21:12
Thanks for the bugreport. Next time, please keep in mind to make separate reports for separate bugs.