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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04508 | Graphics | Minor | Always | Oct 23, 2011, 12:46 | Jan 25, 2012, 23:40 |
Tester | -Misc Reporters- | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Haze | Resolution | Fixed | OS | Windows XP (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.143u7 | Fixed in Version | 0.144u7 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04508: charlien: Little graphic garbage | ||||
Description | You can see a zero in the upper left corner | ||||
Steps To Reproduce | |||||
Additional Information |
Posted by jasd: http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=267037 |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.141u4 | ||||
Affected Sets / Systems | charlien | ||||
Attached Files
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0000.png (21,083 bytes) Oct 23, 2011, 12:46 Uploaded by Scagazza
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charlien.zip (642 bytes) Jan 25, 2012, 18:40 Uploaded by Haze | |||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.07839
Tafoid Administrator
Oct 23, 2011, 15:02
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breakage on 3/23/2011 - r11934-r11946 |
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No.08086
Haze Senior Tester
Jan 25, 2012, 18:42
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it only initializes 0x1400 bytes of spriteram (as do the other mitchell games) nothing seems to make use of more than this, the official data east ones on the same hw type initialize 0x2000 (but seem to limit at using half of it) so I'm guessing that the actual ramsize is 0x1400, or at least, the limitation of the sprite chip. see diff. |