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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04470 | DIP/Input | Minor | Always | Aug 24, 2011, 21:42 | Aug 25, 2011, 15:51 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | M.A.S.H. | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.143u3 | Fixed in Version | 0.143u4 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04470: roundup5, sci, chasehq, contcirc, dblaxle: Missing PORT_TOGGLE | ||||
Description |
Gear "Shift" is always set to HIGH (see snapshot). If you added PORT_TOGGLE to the Gear input, then you change to low and start faster with your car. Added PORT_TOGGLE to INPUT_PORTS_START( roundup5 ) line 475: PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("Shift") PORT_TOGGLE Added PORT_TOGGLE to INPUT_PORTS_START( contcirc ) line 2092: PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_TOGGLE Added PORT_TOGGLE to INPUT_PORTS_START( chasehq ) line 2092: PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_TOGGLE /* gear */ Added PORT_TOGGLE to INPUT_PORTS_START( sci ) line 2391: PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_TOGGLE /* gear */ Added PORT_TOGGLE to INPUT_PORTS_START( dblaxle ) line 2687: PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_TOGGLE /* shift */ |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | roundup5, sci, chasehq, contcirc, dblaxle | ||||
Attached Files
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roundup5.png (14,757 bytes) Aug 24, 2011, 21:42 Uploaded by M.A.S.H.
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.07732
Fujix Administrator
Aug 25, 2011, 08:55
edited on: Aug 25, 2011, 14:40 |
This represents how the original PCB works, which is different from other driving games. IIRC, this has been argued among Devs once, some alleged that we should put weight on the original behaviour, and others were for the sake of a game play. It is very difficult to seek compromise on this argument, because originally the input setup in MAME is expedient, not the real thing. However, AFAIK, regarding the driving games, the current setup is valid. |
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No.07733
hap Developer
Aug 25, 2011, 15:24
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Ok, taito_z games cabinets shifter locks into place so it should be TOGGLE indeed, will fix. (I didn't look into roundup5) |