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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04323 | Crash/Freeze | Critical (emulator) | Always | Apr 25, 2011, 18:54 | Sep 16, 2012, 20:37 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.142u2 | Fixed in Version | 0.147 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04323: mjflove, rongrongg, rongrongj: [debug] Crash after exit | ||||
Description |
These three games all crash for me in debug build after being run for a few seconds. You should be able to trigger a crash running with -str 6. It happens occasionally in a normal build too, but unable to get a reliable crash. Unable to provide any backtraces as they don't seem to crash when running gdb. All I can get are stackcrawls: rongrongg, rongrongj - ddenlovr.c |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | 0.142u2 | ||||
Affected Sets / Systems | mjflove, rongrongg, rongrongj | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.07873
Tafoid Administrator
Nov 10, 2011, 01:52
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Most resent testing has has mjflove, rongrong and clones all crashing on exit during regtest (symbol enabled regular build)Exception at EIP=77C478C0 (construct_address_map_cdp1869(address_map&, device_t const&)+0x75045248): ACCESS VIOLATION |
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No.08899
Phil Bennett Developer
Sep 16, 2012, 20:37
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Was caused by writes to palette RAM overflowing the allocated palette memory. |