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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04273 DIP/Input Minor Always Mar 9, 2011, 05:03 Mar 10, 2011, 06:09
Tester AWJ View Status Public Platform SDLMAME
Assigned To Resolution Bugs That Aren't Bugs OS Linux
Status [?] Resolved Driver
Version 0.141u3 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 04273: quizf1: quizf1 does not support joystick input
Description The settings for DSW 1-6 are labeled "Joystick" and "Buttons", but no matter which position the switch is in, the game is always controlled using four buttons.

What this dipswitch does is determine which pins on the JAMMA harness the buttons are read from. When DSW 1-6 is OFF (the "Joystick" setting), buttons 1, 2, 3 and 4 are read from the joystick up, down, left and right pins, as is usual in four-button quiz games. When DSW 1-6 is ON (the "Buttons" setting), the buttons are read from the JAMMA button pins.

Irem presumably included this dipswitch so that operators could convert non-quiz cabinets with four buttons (e.g. Neo Geo games) without any rewiring.

Reference (Japanese): http://otoya.sheep-cloud.net/dipsw/ka-ko/quizf1.html
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Regression Version
Affected Sets / Systems quizf1
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Notes
4
User avatar
No.07307
Fujix
Administrator
Mar 9, 2011, 11:19
In the Joystick mode, P1 Up is for the button 1 or "YES", P1 Down is for the button 2 or "NO", Left is for the button 3 and Right is for 4.
I think we can play the game with joystick inputs.
User avatar
No.07308
Tafoid
Administrator
Mar 9, 2011, 14:21
edited on: Mar 9, 2011, 14:22
Same here. All 4 options are playable via joystick control when DIP selection for joystick is made. I don't see a bug here. Tested Windows 32-bit.

Closing
User avatar
No.07309
AWJ
Developer
Mar 9, 2011, 19:19
edited on: Mar 9, 2011, 19:54
Well, it's mislabeled then. You're still effectively using 4 buttons, the only difference is which JAMMA pins they're on. I would expect "Joystick" input in a quiz game to be using the joystick to move a cursor to select your answer (as in, say, qcrayon2)

It looks like the setting currently labeled "Buttons" is for a standard JAMMA cabinet with a joystick and four buttons, only the game ignores the joystick and only uses the four buttons. Whereas the setting currently labeled "Joystick" is for a dedicated quiz cabinet that only has buttons, and has them connected to the JAMMA pins that are normally used for a joystick.

So probably the names of the settings should be reversed, and some PORT_CONDITIONs added so that the controls work the way you expect with either setting...
User avatar
No.07310
AWJ
Developer
Mar 10, 2011, 06:09
Resurrected the report as a BTANB, for informational purposes.