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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04120 | Misc. | Major | Always | Nov 17, 2010, 02:43 | Dec 28, 2010, 22:20 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | couriersud | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.140u1 | Fixed in Version | 0.141 | Build | Other |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04120: SDLMAME for Windows does not work unless you use -window | ||||
Description |
Unable to use SDLMAME for Windows without using the -window parameter. Simply starting with "sdlmame" the screen quickly flashes and you are brought back to commend-prompt. Using -verbose, I get: E:\mamesvn\trunk>sdlmame -verbose No device setup and it literally craps out after selecting display+resolution. |
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Steps To Reproduce |
Create a build in Windows with: make OSD=sdl Run SDLMAME with out without a game. |
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Additional Information |
With -debug and without -window, you get a clear assert:assert: src/emu/render.c:2117: ext[0] < 0.0f Research indicates MAME r10534 (dealing with OSD Fonts and adding -uifont command) is the cause of the error. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.140u1 | ||||
Affected Sets / Systems | |||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.06871
Fujix Administrator
Nov 18, 2010, 12:43
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Same here:Parsing mame.ini |
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