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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04057 | Flip Screen/Cocktail | Major | Always | Sep 19, 2010, 13:09 | Jun 10, 2012, 03:26 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.139u3 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04057: mslider, stmblade: Graphic corruption | ||||
Description | Both sets give corrupted graphics unless the FLIP SCREEN dip switch is turned ON. With that, it looks normal. | ||||
Steps To Reproduce | |||||
Additional Information | Snapshot by moa | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.139u3 | ||||
Affected Sets / Systems | mslider, stmblade | ||||
Attached Files
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stmblade0000.png (25,053 bytes) Sep 19, 2010, 13:16
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Relationships
Notes
3
No.06736
robiza Developer
Sep 28, 2010, 14:18
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not sure if, normally, the game is flipped; in this case the bug is: in all ssv set flipscreen is not implemented |
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No.06738
Haze Senior Tester
Sep 28, 2010, 22:21
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well can you invert the flip dip and rotate the games the other way then if that's the correct way to fix it? |
No.06739
robiza Developer
Sep 29, 2010, 10:10
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not sure; there're some video registers not understood related to flipscreen |