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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03989 | Save/Restore | Minor | Have not tried | Aug 11, 2010, 14:28 | Aug 15, 2010, 17:45 |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.139 | Fixed in Version | 0.139u2 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03989: asterix and clones: Reload of state causes loss of audio | ||||
Description | When you use -autosave with this game, when the game is restarted with the save, the game will occasionally lose the K053260 based audio. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | asterix and clones | ||||
Attached Files
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auto.zip (257,793 bytes) Aug 11, 2010, 14:28 | ||||
Relationships
Notes
1
No.06549
Phil Bennett Developer
Aug 15, 2010, 17:45
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Not surprising considering the K053260 core wasn't saving any state! |
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