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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00394 | Sound | Minor | Have not tried | Jan 29, 2008, 07:01 | Feb 24, 2008, 19:49 |
Tester | BSR | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.78u6 | Fixed in Version | 0.114u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00394: firebatl: After game over, if you do not qualify for the high score table, the final note of the game over tune will stick | ||||
Description |
After game over, if you do not qualify for the high score table, the final note of the game over tune will stick. The sound doesn't clear until another credit is inserted. Update: This bug only occurs when Demo Sounds DIP switch is turned off. At thetime this was reported, the Demo Sounds was turned off by default. |
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Steps To Reproduce | |||||
Additional Information | BSR | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.68 | ||||
Affected Sets / Systems | firebatl | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.00014
BSR Tester
Feb 24, 2008, 19:46
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This was fixed starting with version 0.114u1 |
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