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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03916 | Graphics | Minor | Always | Jul 2, 2010, 19:15 | Dec 25, 2023, 15:52 |
Tester | -Misc Reporters- | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hackbar | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.138u2 | Fixed in Version | 0.261 | Build | |
Fixed in Git Commit | 2a7298b | Github Pull Request # | #11868 | ||
Summary | 03916: arabian: Missing bird at top of the screen. | ||||
Description |
There is a bird which flies at the top of the screen, stopping in the the crow's nest on the ship. It drops occasionally more enemies to attack you. Strangely, this is not being done in the MAME version, though the test mode for the game shows graphics for this missing component to the game. |
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Steps To Reproduce | |||||
Additional Information |
This may be one of couple things, conceivably: 1) Video showcasing a different romset 2) Simply missing the graphics implementation which may/may not be related to the simulation going on in the game. I tested back to 0.19 when it was first added to MAME .. there is no bird showing at any time. Also, I made a snap of the test mode which clearly shows the graphics for this bird. Received via email from Rogerio > 23/04/08 Noted first fixed 0.141 by Phil Bennett - reopened |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | arabian | ||||
Attached Files
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arabian.png (3,872 bytes) Jul 2, 2010, 19:26
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Relationships
There are no relationship linked to this issue. |
Notes
9
No.06327
Phil Bennett Developer
Jul 3, 2010, 19:24
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Yeah, I'd bet money on this being related to the MCU simulation. Another target for the decapping project... |
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No.06330
Tafoid Administrator
Jul 3, 2010, 23:36
edited on: May 31, 2012, 04:35 |
Added another video, again clearly showing the bird. Thanks again to Rogerio for locating. |
No.06961
Phil Bennett Developer
Dec 24, 2010, 11:19
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With the MCU now emulated, the big blue bird is both visible in-game and on the high-score screen. |
No.21293
Machone Tester
Apr 7, 2023, 23:25
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Not very familiar with this game, but it appears this bug has returned |
No.21297
Tafoid Administrator
Apr 8, 2023, 12:22
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Seems MCU core was adjusted. I traced it, very likely, to work done on the mb88xx core - January 14, 2022 https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824 https://github.com/mamedev/mame/pull/9141 I've reopened the bug. |
No.21393
hackbar Tester
May 3, 2023, 04:31
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Looking into this - reverting https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824 does fix this Arabian bug, but it glitches the namco54 sound in bosco. I'll see if I can fix this another way, since I think https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824 is correct. |
No.21587
hackbar Tester
Jun 24, 2023, 20:10
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I think there's a bit flip in the 54xx decap ROM (byte 0x10 should be 0x3F, disabling interrupts at the beginning of the interrupt routine). Should be fixed by https://github.com/mamedev/mame/pull/11371 |
No.21892
cuavas Administrator
Dec 25, 2023, 13:19
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This may be fixed for 0.262: https://github.com/mamedev/mame/pull/11868 It would be good if people could test it. |
No.21896
Osso Moderator
Dec 25, 2023, 15:52
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This also is fixed as far as I can see. |