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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03915 | Interface | Major | Always | Jul 1, 2010, 23:04 | Oct 19, 2010, 13:55 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.138u2 | Fixed in Version | 0.140 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03915: All sets using -autosave: "auto.sta" can mistakenly be erased | ||||
Description | If you have an autosaved state for a game, it can be erased mistakenly quite easiiy. | ||||
Steps To Reproduce |
mame -autosave mrdo Allow the game to progress to a point not normally shown when booted fresh. Exit MAME. mame -autosave mrdo Make sure the autosave is correctly saved the first time. Exit MAME mame -autosave mrdo This time, when you get your game information screen, instead of hitting any normal key to get past it, hit ESC to exit MAME. mame -autosave mrdo If you try to reload again like above, you'll notice the state is essentially empty and all data is lost and it starts as if you had no saved state. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | All sets using -autosave | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.06321
Fujix Administrator
Jul 2, 2010, 04:17
edited on: Jul 2, 2010, 04:19 |
Do I remove the mrdo.cfg to show the info screen on the second boot? I confirmed that the auto save was reset, if I exit MAME immediately with the ESC key on the info screen. |
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No.06323
Tafoid Administrator
Jul 2, 2010, 12:57
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No. the .CFG is used for the "OK" screen (disclaimer) not the game information screen (game name + devices/speeds). |