- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03881 | Crash/Freeze | Critical (emulation) | Always | Jun 17, 2010, 16:13 | Aug 19, 2010, 16:12 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.138u2 | Fixed in Version | 0.139u2 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03881: minefld, rescue, aponow: Hangs at Post | ||||
Description | These games in the driver freeze up but do not hang MAME. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.138u2 | ||||
Affected Sets / Systems | minefld, rescue, aponow | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.06255
hap Developer
Jun 17, 2010, 17:56
|
It also affects scramble.c mimonscr, I assume r9365 broke it: Changed 7474 to only use devcb callbacks and handlers. Updated game drivers. [Couriersud] emu/machine/7474.c |
---|---|
No.06256
Tafoid Administrator
Jun 17, 2010, 21:38
|
Well, mimonscr I reported and fixed already 03878 (was an old regression dating back to memory map merges). I don't think it's related. Unless I fixed it wrong? |