Confirmed.
It also prints the following message before crashing:
Window control enabled on a tilemap plane = 12
Stack crawl:
-----------------------------------------------------
Exception at EIP=00932A69 (video_start_stv_vdp2(running_machine*)+0x1d7c): ACCES
S VIOLATION
While attempting to write memory at 0DCE6116
-----------------------------------------------------
EAX=0DCE6116 EBX=00137DE4 ECX=00000000 EDX=00000000
ESI=00000000 EDI=000088BA EBP=0022F840 ESP=0022F7B8
-----------------------------------------------------
Stack crawl:
0022F840: 00932A69 (video_start_stv_vdp2(running_machine*)+0x1d7c)
0022F860: 00933A44 (video_update_stv_vdp2(running_device*, bitmap_t*, _rectangle const*)+0x0267)
0022F910: 00CB127F (video_screen_update_partial(running_device*, int)+0x0218)
0022F970: 00CB4499 (video_frame_update(running_machine*, int)+0x04eb)
0022FA20: 00CB41C2 (video_frame_update(running_machine*, int)+0x0214)
0022FA50: 00CB3E3F (device_get_config_video_screen(device_config const*, unsigned int, deviceinfo*)+0x041d)
0022FAB0: 00CCC888 (timer_execute_timers(running_machine*)+0x0292)
0022FC00: 00CAAEE6 (cpuexec_timeslice(running_machine*)+0x0bc7)
0022FD50: 00C986FE (mame_execute(_core_options*)+0x04dc)
0022FEC0: 00F03CE1 (cli_execute(int, char**, _options_entry const*)+0x0313)
0022FF00: 00BD3B4C (utf8_main(int, char**)+0x012c)
0022FF30: 017B3BDE (wmain+0x008a)
0022FFC0: 004013D4 (__image_base__ = 0x400000+0x13d4)
0022FFF0: 7D4E7D42 (BaseProcessInitPostImport+0x008d)
Backtrace:
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
1'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0'
color_offset_pal = 2048
ccr = 0 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0'
sprite_ccr = "
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
3"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
5'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0?u
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
1¿ç?\v???
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
2
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0²\"
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0O??w?7?w
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0 ²\"
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
02?u
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
1
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0.
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0exe
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0SymGetLineFromAddr64
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0s64
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
00?
a}0÷a}7777\r÷a}5\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0Y
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0?²\"
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0ª
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0¿
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0?7\"
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
00?a
}?ub}7777?ub}xsb}
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0Xm0?\"
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0
Program received signal SIGSEGV, Segmentation fault.
0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
6132 if ( interlace_f
ramebuffer == 1 ) bitmap_line2[x] = b | g << 5 | r << 10;
(gdb) bt full
#0 0x00932a69 in draw_sprites (machine=0xbf3fa50, bitmap=0x11ffcc48,
cliprect=0x22f8dc, pri=5 '\005') at src/mame/video/stvvdp2.c:6132
x = 135
ccrr_mask_table = {7, 3, 7, 3, 7, 1, 3, 7, 0, 1, 0, 3, 0, 1, 0, 3}
alpha_enabled = 0
sprite_ccrr_mask = 3
sprite_priorities = "\005\005\005\005\005\005\005\005"
y = 134
r = 0
g = 0
framebuffer_line = 0x185a1820
interlace_framebuffer = 1 '\001'
priority_mask_table = {3, 7, 1, 3, 3, 7, 7, 7, 1, 1, 3, 0, 1, 1, 3, 0}
sprite_priority_shift = 13
sprite_ccrr_shift = 11
sprite_color_mode = 1
b = 0
i = 0
priority_shift_table = {14, 13, 14, 13, 13, 12, 12, 12, 7, 7, 6, 0,
7, 7, 6, 0}
ccrr_shift_table = {11, 11, 11, 11, 10, 11, 10, 9, 0, 6, 0, 6, 0, 6,
0, 6}
sprite_type = 1
sprite_colormask = 2047
pix = 33961
bitmap_line2 = 0xdd75150
double_x = 0 '\000'
color_offset_pal = 2048
ccr = 0 '\000'
sprite_ccr = "\000\000\000\000\000\000\000\003"
bitmap_line = 0xdd74dc0
sprite_colormask_table = {2047, 2047, 2047, 2047, 1023, 2047, 1023,
511, 127, 63, 63, 63, 255, 255, 255, 255}
sprite_priority_mask = 7
priority = 5 '\005'
mycliprect = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
#1 0x00933a44 in video_update_stv_vdp2 (screen=0xbf41c00, bitmap=0x11ffcc48,
cliprect=0x22f8dc) at src/mame/video/stvvdp2.c:6311
pri = 5 '\005'
#2 0x00cb127f in video_screen_update_partial (screen=0xbf41c00, scanline=223)
at src/emu/video.c:655
flags = 1
state = 0xbf41ca0
clip = {min_x = 0, max_x = 351, min_y = 0, max_y = 223}
result = 0
#3 0x00cb4499 in finish_screen_updates (machine=0xbf3fa50)
at src/emu/video.c:1362
screen = 0xbf41c00
anything_changed = 0
#4 0x00cb41c2 in video_frame_update (machine=0xbf3fa50, debug=0)
at src/emu/video.c:1291
anything_changed = 2292256
current_time = {seconds = 36, attoseconds = 5486443190711200}
skipped_it = 0
phase = 3
#5 0x00cb3e3f in vblank_end_callback (machine=0xbf3fa50, ptr=0xbf41c00,
param=0) at src/emu/video.c:1213
i = 2
screen = 0xbf41c00
state = 0xbf41ca0
#6 0x00ccc888 in timer_execute_timers (machine=0xbf3fa50)
at src/emu/timer.c:406
was_enabled = 1
global = 0xbf41ff8
timer = 0xbf42470
#7 0x00caaee6 in cpuexec_timeslice (machine=0xbf3fa50)
at src/emu/cpuexec.c:375
call_debugger = 1000000000
timerexec = 0x0
global = 0x0
ran = 0
#8 0x00c986fe in mame_execute (options=0xc026718) at src/emu/mame.c:320
settingsloaded = 0
driver = 0x2405640
machine = 0xbf3fa50
mame = 0xbf40398
cb = 0x22fd50
gamename = {<_astring_base> = {text = 0x22fccc "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000?u\001¿ç?\v???\002\000²\"\000O??w?\027?w\000
\000\000\000 ²\"\000\022?u\001\000\000\000\000.\000\000\000\000\000\000"}, <No d
ata fields>}
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#9 0x00f03ce1 in cli_execute (argc=5, argv=0xc0250d0, osd_options=0x29bce60)
at src/emu/clifront.c:177
gamename_option = 0xbf286f8 "vmahjong"
driver = 0x2405640
exename = {<_astring_base> = {text = 0x22fde8 "mamed", alloclen = 56,
smallbuf = "mamed\000exe\000SymGetLineFromAddr64\000s64\000\000\030?
a}\020÷a}\377\377\377\377\r÷a}\035\fM}"}, <No data fields>}
options = 0xc026718
result = -1
gamename = {<_astring_base> = {text = 0x22fe28 "vmahjong",
alloclen = 56,
smallbuf = "vmahjong\000Y\000\000?²\"\000ª\000¿\000?\377\"\000\030?a
}?ub}\377\377\377\377?ub}xsb}\000\000Xm\210?\"\000\000\000\000"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
0"}, <No data field
s>}
#10 0x00bd3b4c in utf8_main (argc=5, argv=0xc0250d0)
at src/osd/windows/winmain.c:318
ext = 0x558c58d ".map"
#11 0x017b3bde in wmain (argc=5, argv=0xc024cd8) at src/osd/windows/main.c:82
i = 5
rc = 18
utf8_argv = 0xc0250d0
#12 0x004013d4 in __tmainCRTStartup () at ../mingw-w64-crt/crt/crtexe.c:268
fiberid = <value optimized out>
nested = <value optimized out>
lpszCommandLine = <value optimized out>
StartupInfo = {cb = 0, lpReserved = 0x0, lpDesktop = 0x0,
lpTitle = 0x0, dwX = 0, dwY = 0, dwXSize = 0, dwYSize = 0,
dwXCountChars = 0, dwYCountChars = 0, dwFillAttribute = 0,
dwFlags = 0, wShowWindow = 0, cbReserved2 = 0, lpReserved2 = 0x0,
hStdInput = 0x0, hStdOutput = 0x0, hStdError = 0x0}
inDoubleQuote = <value optimized out>
#13 0x7d4e7d42 in KERNEL32!GetDateFormatW ()
from C:\WINDOWS\syswow64\kernel32.dll
No symbol table info available.
#14 0x00000000 in ?? ()
No symbol table info available.
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