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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03869 | Crash/Freeze | Critical (emulator) | Always | May 30, 2010, 22:58 | Jul 11, 2018, 09:51 |
Tester | Haze | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.138u1 | Fixed in Version | 0.155 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03869: schamp, sfight: Hitting Start can cause hang | ||||
Description | If you begin Sonic The Fighters and credit and attempt to start the game before the game hits the graphic part or the attract mode, the emulation + mame will hang. | ||||
Steps To Reproduce | |||||
Additional Information | Tafoid: I traced regression to 0.122 - a version which there was a lot of changes to the primary sound system (SCSP) | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.122 | ||||
Affected Sets / Systems | schamp, sfight | ||||
Attached Files
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Relationships
Notes
5
No.08376
NekoEd Senior Tester
Mar 16, 2012, 15:17
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Can no longer reproduce 0.145u4 - Resolved. |
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No.08379
M.A.S.H. Senior Tester
Mar 16, 2012, 23:36
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The bug is not fixed. Try pressing insert coin several times at init/start and the game and PC hangs. |
No.08382
NekoEd Senior Tester
Mar 17, 2012, 03:05
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Must have missed something. Good eye, M.A.S.H. |
No.15264
Hydreigon Tester
Jul 11, 2018, 00:18
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Is anyone able to reproduce this in mame with the recent model 2 updates? I can't as of 0.199. |
No.15265
M.A.S.H. Senior Tester
Jul 11, 2018, 09:51
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@ Hydreigon Since MAME 0.155 this bug does not occur anymore. |