- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03831 | Gameplay | Major | Always | May 5, 2010, 20:25 | Sep 26, 2012, 16:40 |
Tester | TrevEB | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | hap | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.137u4 | Fixed in Version | 0.147u1 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03831: carnivalh, carnivalha: Gameplay is unusually fast. | ||||
Description | Gameplay compared to normal carnival sets is too fast. Music also plays 100% of the time as well a credits being instantly started when entered. | ||||
Steps To Reproduce |
run in mame. mame carnivalh |
||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.137u4 (Added) | ||||
Affected Sets / Systems | carnivalh, carnivalha | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.06048
Tafoid Administrator
May 5, 2010, 21:49
edited on: May 5, 2010, 21:51 |
The set carnivalc seems fine here. The new carnivalh and carnivalha sets (hang-on hardware) do have a speed issue, but you can credit (it auto-starts after credit) and plays. Probably should have been made NOT_WORKING until those issues were corrected. Edited the bug to better describe the problems. |
---|