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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03727 | Misc. | Critical (emulation) | Always | Feb 11, 2010, 09:15 | Feb 15, 2010, 18:59 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | M.A.S.H. | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.136u2 | Fixed in Version | 0.136u4 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03727: spiders: Source typo in discrete sound system | ||||
Description |
The discrete sound system was changed in MAME 0.134u1. All Enable input were be removed from a number of discrete sound modules. The game Spiders (1981) has since this version a bad fire sound output. I compare the MAME 0.134 and 0.134u1 sources and found in the discrete sound files that all _ENABLE modules was removed like: #define DST_LOOKUP_TABLE__ENABLE DISCRETE_INPUT(0) #define DST_LOOKUP_TABLE__IN DISCRETE_INPUT(1) #define DST_LOOKUP_TABLE__SIZE DISCRETE_INPUT(2) to #define DST_LOOKUP_TABLE__IN DISCRETE_INPUT(0) #define DST_LOOKUP_TABLE__SIZE DISCRETE_INPUT(1) and the INPUT files were renumbered. But not in sound\disc_mth.c. So if you changed in emu\sound\disc_mth.c lines 1624-1626 from #define DST_ASWITCH__CTRL DISCRETE_INPUT(1) #define DST_ASWITCH__IN DISCRETE_INPUT(2) #define DST_ASWITCH__THRESHOLD DISCRETE_INPUT(3) to #define DST_ASWITCH__CTRL DISCRETE_INPUT(0) #define DST_ASWITCH__IN DISCRETE_INPUT(1) #define DST_ASWITCH__THRESHOLD DISCRETE_INPUT(2) the fire sound in Spiders sound like the old one in MAME 0.134 again. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.134u1 | ||||
Affected Sets / Systems | spiders | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.05709
Tafoid Administrator
Feb 11, 2010, 23:48
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Well, here is the thing. That game had an implementation which was believed correct in 0.134. Things were changed in 0.134u1 and it was flagged, known to be inaccurate (not 100%) sound. Unless we can get some original pcb recordings, there isn't a lot I can do there. Reverting sometimes is the way to fix things, but often not. I'll acknowledge with the hope some pcb audio shows up. |
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