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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03700 Gameplay Minor Always Jan 30, 2010, 21:01 Jan 30, 2010, 23:08
Tester fallicanet View Status Public Platform MAMEUI
Assigned To Resolution No change required OS Windows XP (32-bit)
Status [?] Closed Driver
Version 0.136u2 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03700: bgareggat2: 3rd Button doesn't work for either player in game
Description In this clone, button 3 for P1 and P2 don't work
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems bgareggat2
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Notes
2
User avatar
No.05602
Tafoid
Administrator
Jan 30, 2010, 21:50
edited on: Jan 30, 2010, 21:51
I know for the "New - Type 2" version (this game), there are a number of things that were taken out of the game. I also know that the built-in test mode detects and shows these 3rd buttons for both players as functioning, but the game itself might not be allowing you to use button 3 to change things such as fighter formation or entering secret codes.

I'm inclined to believe this is the original behavior of this particular set.
User avatar
No.05603
Tafoid
Administrator
Jan 30, 2010, 23:06
edited on: Jan 30, 2010, 23:09
I just took a look at the source files for some answers and it's clear that this set has no button 3 function. From toaplan2.c:

bgaregga - The clones have fewer types of enemy bullets (not fewer bullets, just fewer types!) and Stage Edit is disabled - the dipswitch is still listed in service mode but it doesn't do anything. In addition to these changes, bgaregt2 (bgareggat2) has no third button! Instead of being able to change the formation of your options with a button press, each of the selectable ships has a different, fixed option formation.

Closing. Not a bug.