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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03580 | Crash/Freeze | Minor | Have not tried | Dec 14, 2009, 03:50 | Feb 25, 2010, 22:32 |
Tester | Firewave | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Unable to reproduce | OS | Windows XP (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.135u3 | Fixed in Version | Build | Debug | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03580: chainrec, magdrop, magdropp: [debug] Access Violation | ||||
Description |
The message from chainrec (the other show the same function name):----------------------------------------------------- Exception at EIP=00521C23 (deco16_tilemap_34_combine_draw+0x022c): ACCESS VIOLATION While attempting to read memory at 18412742 ----------------------------------------------------- EAX=18412742 EBX=0000007F ECX=0000BD00 EDX=00000010 ESI=0000F428 EDI=0000BD00 EBP=0022FAA8 ESP=0022FA40 |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | > 0.135 | ||||
Affected Sets / Systems | chainrec, magdrop, magdropp | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.05278
Haze Senior Tester
Dec 15, 2009, 00:10
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I still can't get any repro on this, and I've looked over those functions plenty of times and can't see a bug. There clearly is one, because it keeps cropping up, but I'm really not even getting the slightest indication that anything is wrong when running them, or any other Deco game here. |
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No.05279
Tafoid Administrator
Dec 15, 2009, 00:14
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Yeah.. there seems to be weirdness with deco32 and simpl156.c, in particular. I couldn't repro it.. so I simply acknowledged it until someone with interest can tackle it :) |
No.05761
etabeta Developer
Feb 25, 2010, 13:32
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as in my comment to 02990 , the weirdest thing of all is that simpl156.c does not use deco16_tilemap_34_combine_draw at all! However, in next MAME update, the deco 16bit video chips have been converted to be devices, hence I suggest to give a last try to reproduce this. if it is still impossible to reproduce it, we should close the report. |
No.05777
Tafoid Administrator
Feb 25, 2010, 22:32
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I'm testing a current SVN (pre-0.136u4) unable to confirm any set in debug build. Closing. |