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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03458 | Sound | Minor | Always | Sep 30, 2009, 19:15 | Oct 1, 2009, 20:36 |
Tester | Gyrovision | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | couriersud | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.134u1 | Fixed in Version | 0.134u2 | Build | Athlon |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03458: bzone and clones: Broken engine sound | ||||
Description | The discrete engine sound is stuck at one continuous frequency throughout the game | ||||
Steps To Reproduce | The game may start without any engine sound effects, as soon as you move the engine sound will appear to be at full throttle throughout the game even if you do not move. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.134u1 | ||||
Affected Sets / Systems | bzone and clones | ||||
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