Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03453 DIP/Input Minor Always Sep 23, 2009, 20:33 Sep 24, 2009, 12:07
Tester tititou View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows 2000
Status [?] Closed Driver
Version 0.134 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03453: timecris: Bullet impact does not occur at the right position
Description When you fire with the gun (CTRL), the bullet impact does not occur at the right position. See screen shot.
Steps To Reproduce Run the game with version 0.133 and fire somewhere on the screen, the bullet impact is not displayed at the right position.
Additional Information This still broken with version 0.134.
Version 0.132 is correct
I've not tested intermediate version between 0.132 and 0.133

All tests made with official binary builds.
Github Commit
Flags
Regression Version 0.132
Affected Sets / Systems timecris
Attached Files
png file icon 0004.png (337,926 bytes) Sep 23, 2009, 20:33
png file icon 0005.png (337,062 bytes) Sep 23, 2009, 20:35
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Notes
2
User avatar
No.04982
Tafoid
Administrator
Sep 23, 2009, 21:08
Delete your NVRAM and, after writing a default NVRAM (written on MAME exit), restart MAME and follow the instructions here:

http://mamedev.org/devwiki/index.php/FAQ:Games#Time_Crisis

Works for me with MAME 0.134.
User avatar
No.04983
Tafoid
Administrator
Sep 24, 2009, 12:07
I was hoping you'd report this procedure fixed your aiming.
Closing report as invalid. If you have further problems, visit an emulation forum for help.