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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03432 | Sound | Minor | Always | Sep 8, 2009, 18:02 | Sep 9, 2009, 20:49 |
Tester | Gyrovision | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | couriersud | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.133u5 | Fixed in Version | 0.134 | Build | Athlon |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03432: circusc and clones: Partially missing sounds. | ||||
Description | The "audience cheering" sound is missing after a level has been completed | ||||
Steps To Reproduce | Complete a level, listen for the silence. | ||||
Additional Information | I have not tested circusc2 or circusc3 as I do not have those sets. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.133u5 | ||||
Affected Sets / Systems | circusc and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.04928
rte Tester
Sep 9, 2009, 17:17
edited on: Sep 9, 2009, 17:22 |
Possibly it is just a typo in the code. I'm not deep into programming, but try this: Changing line 327 of src/mame/drivers/circusc.c from: DISCRETE_INPUTX_STREAM(NODE_03, 1, 2.0, 0) // DAC 0..32767, multiply by 2 to: DISCRETE_INPUTX_STREAM(NODE_03, 2, 2.0, 0) // DAC 0..32767, multiply by 2 will bring back the missing sound. In the sound test screen (in the service menu) these sounds have the codes 17 to 19, which are all audible now. |
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No.04929
couriersud Developer
Sep 9, 2009, 20:49
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Credits belong to rte! |