Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03417 Sound Minor Always Sep 2, 2009, 15:02 Sep 22, 2009, 20:34
Tester M.A.S.H. View Status Public Platform MAME (Self-compiled)
Assigned To couriersud Resolution Fixed OS
Status [?] Resolved Driver
Version 0.133u4 Fixed in Version 0.134u1 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03417: 8ball, 8ball1: Missing Billiard ball noise/sound.
Description There is no ball sound since MAME 0.56 in Video Eight Ball and clone.
The game has 2x DAC sound and TMS5100 for speech and not any
sound for the balls. There is no other Century CVS System
Billiard game that can be compared with Video Eight Ball, but the
Donkey Kong conversion Eight Ball Action (DK conversion) has
sound for the ball movement.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.56
Affected Sets / Systems 8ball, 8ball1
Attached Files
 
Relationships
related to 01619Resolvedcouriersud  darkwar: Missing player sound effects. 
Notes
3
User avatar
No.04890
Tafoid
Administrator
Sep 2, 2009, 15:47
I tested as early as 0.37b15 on 8ball and 8ball1 - neither of them had a sound for the ball movement. Are you positive you heard ball movement noise? I tried 0.55 and 0.56 and noticed no difference between the two.

Comparing to another game (Eight Ball Action) is not valid as there is completely different hardware at work and it's not the same game. Unless you can get some recordings to back up the assertion that there is, in fact, a ball movement noise missing - this will be closed.
User avatar
No.04909
couriersud
Developer
Sep 6, 2009, 21:42
I have reopened the case. When the ball is being hit, the following Audio commands are written. This needs verification whether those are ignored on purpose or we have a bug in the emulation. The sound latches stem from the speech soundlatch. The commands e5 and e6 will trigger both a speech and a audio command. This is weird.

2b40 : CVS: Audio command = e5
Warning: sound latch 1 written before being read. Previous: 40, new: 65
475e : CVS: Audio command = e6
Warning: sound latch 1 written before being read. Previous: 40, new: 66
475e : CVS: Audio command = e6
475e : CVS: Audio command = e6
475e : CVS: Audio command = e6
Warning: sound latch 1 written before being read. Previous: 40, new: 66
475e : CVS: Audio command = e6
Warning: sound latch 1 written before being read. Previous: 40, new: 66
475e : CVS: Audio command = e6
475e : CVS: Audio command = e6
User avatar
No.04963
couriersud
Developer
Sep 22, 2009, 20:34
edited on: Sep 22, 2009, 20:36
The cvs driver is missing discrete circuit emulation. Hooked up a measured signal but this is just a guess. There is some sound during a collision now at least.