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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03353 | DIP/Input | Minor | Always | Jul 25, 2009, 12:31 | Jul 28, 2009, 13:17 |
Tester | MAMEBase | View Status | Public | Platform | SDLMAME |
Assigned To | Resolution | No change required | OS | MacOS X | |
Status [?] | Closed | Driver | |||
Version | 0.133 | Fixed in Version | Build | PowerPC | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03353: cobram3: Up and Down controls appear to be reversed | ||||
Description | In service mode, during the switch test, the 'Up' and 'Down' controls appear to be reversed - Up is down, and down is up | ||||
Steps To Reproduce | Start game in service mode, and progress to the switch test. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | cobram3 | ||||
Attached Files
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300px-Cobra-Command_(cpanel).png (61,801 bytes) Jul 25, 2009, 15:51
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.04692
Tafoid Administrator
Jul 25, 2009, 15:51
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Given that the main control is a flight stick (Attached control panel view) - most games involving such devices work Up/Down Inverted (Zaxxon, for example) |
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No.04700
MAMEBase Tester
Jul 25, 2009, 20:17
edited on: Jul 28, 2009, 03:36 |
I am aware of this, but I found it strange that the switch test reverses the up and down controls (when you press the up control, the down switch lights up, and vise versa... If this is normal behavior, so be it. I felt it bears investigating, nonetheless... |
No.04725
Tafoid Administrator
Jul 28, 2009, 13:17
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I'm going to close this out. I haven't heard anything from other Devs to indicate this is improper behavior for this game. If later, this needs to be addressed - we have this placemarker to pick it up again. |