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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03332 | Color/Palette | Minor | Always | Jul 24, 2009, 02:40 | Feb 27, 2010, 12:58 |
Tester | Firewave | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | No change required | OS | ||
Status [?] | Closed | Driver | |||
Version | 0.133 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03332: ultraman: background color during initialization differs between 32bit and 64bit | ||||
Description |
The 32bit build shows a yellow background during the initialization and the 64bit build shows a green background. I attached snapshots created with "-str 2". The issue is also present without the "-str" parameter. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | ultraman | ||||
Attached Files
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final.png (1,077 bytes) Jul 24, 2009, 02:40
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final.64bit.png (1,067 bytes) Jul 24, 2009, 02:40
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.05771
Tafoid Administrator
Feb 25, 2010, 21:58
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Testing shows a while background screen for both 32 and 64-bit builds right now. Close? |
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No.05780
etabeta Developer
Feb 27, 2010, 09:50
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this init color depends on the initial state of RAM of the video chip. starting with all 0x00 gives a color, starting with all 0xff gives a different color. currently, there is no initialization code for that region and this might result on different colors among different sessions on the same machine as well. not a real bug, I think. |
No.05781
Tafoid Administrator
Feb 27, 2010, 12:58
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Sounds valid enough for me. |