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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03286 | Sound | Minor | Always | Jun 26, 2009, 05:55 | Oct 18, 2019, 19:55 |
Tester | nightsoil | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.132 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03286: mj4simai: Music becomes very fast after opponent's Reach. | ||||
Description | After the gal's riichi, the BGM sounds very sped-up and strange. | ||||
Steps To Reproduce | Wait for her to declare riichi, then you will hear it. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | mj4simai | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.17096
MetalGod Senior Tester
Oct 18, 2019, 19:00
edited on: Oct 19, 2019, 03:26 |
pcb gameplay here: Riichi in 6:05... with no kanjis announcing it, just the voice: the music goes crazy too as in MAME Riichi in 8:40... with kanjis announcing as well as the voice: nothing strange happens here Riichi in 10:37... it is announced twice, during a sequence and after the sequence, no kanjis too. After the second announcement the game's music speeds up as in MAME & |
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No.17098
MetalGod Senior Tester
Oct 18, 2019, 19:48
edited on: Oct 19, 2019, 10:25 |
MAME emulation: 3:33 Riichi announcement with kanjis, no music speed up 18:11 Riichi announcement without kanjis, only voice after an animation sequence: music speeds up |
No.17099
MetalGod Senior Tester
Oct 18, 2019, 19:54
edited on: Oct 18, 2019, 19:55 |
This is either a game feature of a game bug. Whatever, it is present in the original board of the game and it reproduces in the same events as in MAME Resolved as BTANB |