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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03276 | Sound | Minor | Always | Jun 21, 2009, 10:30 | Jun 21, 2009, 11:59 |
Tester | moa | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | etabeta | Resolution | Fixed | OS | Windows XP/Vista/7 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.132u1 | Fixed in Version | 0.132u2 | Build | I686 |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03276: bangball, balcube, batlbubl, daitoa: Missing sound | ||||
Description |
No sound for these games using ymf278b other metro games not using ymf278b are ok Not sure they used to play sound before if not they 're missing the no sound flag cheers BTW what about bug 02341? |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.131u1 | ||||
Affected Sets / Systems | bangball, balcube, batlbubl, daitoa | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
5
No.04535
Tafoid Administrator
Jun 21, 2009, 11:23
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Confirmed issue - likely bad cpu>tag assignments. I'll look into it. |
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No.04536
etabeta Developer
Jun 21, 2009, 11:35
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unlikely |
No.04537
Tafoid Administrator
Jun 21, 2009, 11:40
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Yeah, I just saw U1 and assumed. My bad. I'm checking the memory maps now. |
No.04538
Tafoid Administrator
Jun 21, 2009, 11:48
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I'm not quick enough. Thanks for looking into this :) |
No.04539
etabeta Developer
Jun 21, 2009, 11:48
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it was indeed a memory map problem ;) fixed p.s. I said unlikely because the ymf is not a CPU :P |