- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03273 | Original Reference | Minor | N/A | Jun 19, 2009, 19:17 | Jun 2, 2012, 12:46 |
Tester | Machone | View Status | Public | Platform | |
Assigned To | hap | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.132u1 | Fixed in Version | 0.138 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03273: brubber, bnj, caractn: Incorrect screen resolution for Burnin' Rubber and clones | ||||
Description |
Screen resolution should be 240x256 not 240x240. This error was reported by myself sometime ago now & fixed in MAME. MAWS lists the fix: 0.112u1: Canim fixed visible area to 240x256 in Bump 'n' Jump according to the arcade picture. However it has since returned. I've included an original arcade picture for reference. I think this was from one of the California Extreme events or something like that. Note the additional 8 pixels at the top and bottom of the screen as compared to current MAME. Perhaps this needs noting in the source so it doesn't keep getting fixed by mistake. |
||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | 0.129 | ||||
Affected Sets / Systems | brubber, bnj, caractn | ||||
Attached Files
|
brubber.jpg (35,108 bytes) Jun 19, 2009, 19:17
| ||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.06064
hap Developer
May 9, 2010, 18:59
|
0.112u1 changed _all_ btime.c games to 256*240. The current fix affects brubber+clones only. |
---|---|
No.06108
hap Developer
May 13, 2010, 12:05
|
It also applies to Zoar btw. bnj and zoar sprites now disappear/pop up suddenly at screen edges, it looks quite ugly. Is it like that on the PCB too? Seems there's no indication of a X bit 9 or anything in sprite ram. |
No.08710
haynor666 Tester
Jun 2, 2012, 12:46
|
How about other games in btime.c ? At least Disco No 1 should have 256x240. Probably other in btime.c just like in decocass.c |