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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03104 | Graphics | Major | Always | Apr 11, 2009, 09:46 | Apr 23, 2009, 17:04 |
Tester | umbrio | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Reip | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.130u3 | Fixed in Version | 0.131u1 | Build | I686 |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03104: captaven and clones: No enemies appear in the second phase. | ||||
Description | In First phase all go right, but when start the second phase don't appear the player and the enemys although you hear the sound of the player strike and hitting the enemy to player | ||||
Steps To Reproduce | just play until the second phase | ||||
Additional Information | when you go on the stage comes a time when a zone below the character reappears but disappears above (on fly), like there is a layer covering to the character | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | captaven and clones | ||||
Attached Files
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Relationships
Notes
2
No.04183
Haze Senior Tester
Apr 11, 2009, 10:09
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I'm guessing Reip broke it with the recent priority fixes. |
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No.04184
Reip Developer
Apr 11, 2009, 12:03
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I'll take a look |