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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03047 | Graphics | Minor | Always | Mar 21, 2009, 00:17 | May 9, 2010, 17:14 |
Tester | Smitdogg | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hap | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.130u1 | Fixed in Version | 0.138 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03047: elevator, elevatorb: Some graphics on the escalators shift when you ride on them | ||||
Description | Some graphics at the tops and bottoms of the escalators shift when you ride on them or when an enemy does. I'm not sure when the bug first appeared but I tried it in 117 and the bug wasn't there. I attached 2 pics that show one of the shifts if you flip them back to back. The other glitch is at the bottom when you pass over it. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.122u5 | ||||
Affected Sets / Systems | elevator, elevatorb | ||||
Attached Files
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131u1-a.png (3,205 bytes) Mar 21, 2009, 00:17
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131u1-b.png (3,196 bytes) Mar 21, 2009, 00:17
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Relationships
Notes
2
No.04017
Smitdogg Senior Tester
Mar 21, 2009, 00:19
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BTW about elevatob, maybe it should get its description updated, I saw this in "the WIP" - 29th December 2007: Guru - Elevator Action... this is a strange one, the dumped matches the 'elevatob' set in MAME, but this is definitely an original PCB, so I suspect the existing dump is really from an original PCB (4-board unprotected version) and the bootleg set is the same thing exactly. |
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No.04018
Tafoid Administrator
Mar 21, 2009, 00:45
edited on: Mar 21, 2009, 00:46 |
Did some regression testing. That effect first appears in 0.122u5. From whatsnew:Complete taitosj memory map from Nicola's ancient notes. General codeGood eye on that Smit! |