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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03034 | DIP/Input | Minor | Always | Mar 16, 2009, 13:04 | Feb 18, 2010, 16:55 |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | M.A.S.H. | Resolution | Fixed | OS | Windows 2000 |
Status [?] | Resolved | Driver | |||
Version | 0.130 | Fixed in Version | 0.136u4 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03034: scross, scrossu: Control Issues | ||||
Description | The controls are inverted. Pushing left will turn your bike right and pushing right - makes you turn left. Given the state of the control panel - this might be accurate? Also, the "Pull Up/Wheelie" button seems to be in a constant state of ON. | ||||
Steps To Reproduce | |||||
Additional Information | During the 0.97 cycle, the driver was completely cleaned up - 0.97u5 is the version that shows the input port changes for this game. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.97u5 | ||||
Affected Sets / Systems | scross, scrossu | ||||
Attached Files
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scross.png (134,491 bytes) Mar 16, 2009, 15:26
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scross.diff (2,493 bytes) Feb 4, 2010, 21:04 [Show Content] [Hide Content]diff -Nru old/src/mame/drivers/segas32.c new/src/mame/drivers/segas32.c --- old/src/mame/drivers/segas32.c 2010-01-28 13:23:02.000000000 +0100 +++ new/src/mame/drivers/segas32.c 2010-02-04 21:28:14.000000000 +0100 @@ -1877,15 +1877,15 @@ PORT_INCLUDE( multi32_generic ) PORT_MODIFY("P1_A") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_SPACE) /* */ - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_LSHIFT) /* */ - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_LALT) /* brake */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_SPACE) /* P1 Attack */ + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_LSHIFT) /* P1 Wheelie */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CODE(KEYCODE_LALT) /* P1 Brake */ PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("P1_B") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_Q) /* */ - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_W) /* */ - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_S) /* brake */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_Q) /* P2 Attack */ + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_W) /* P2 Wheelie */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_S) /* P2 Brake */ PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("P2_A") @@ -1894,13 +1894,13 @@ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ANALOG1") - PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_PLAYER(1) + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(1) PORT_START("ANALOG2") - PORT_BIT( 0xff, 0x00, IPT_PEDAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_PLAYER(1) + PORT_BIT( 0xff, 0x00, IPT_PEDAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(4) PORT_PLAYER(1) PORT_START("ANALOG3") - PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_PLAYER(2) + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(2) PORT_START("ANALOG4") PORT_BIT( 0xff, 0x00, IPT_PEDAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(10) PORT_PLAYER(2) | |||||
Relationships
There are no relationship linked to this issue. |
Notes
4
No.03976
Fujix Administrator
Mar 16, 2009, 17:44
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I have maintained this machine in an arcade, and I'm sure current input is messed up. |
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No.05617
M.A.S.H. Senior Tester
Feb 4, 2010, 21:05
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The input of Stadium Cross works until MAME 0.97u1. In MAME 0.97u2 -> u4 the game doesn't work. And in 0.97u5 the driver multi32.c was merged with segas32.c. I compared the INPUT_PORTS_START( scross ) from 0.97u1 with MAME 0.136u2 and correct them. Use the attached DIFF file here to proof! |
No.05619
Canim Senior Tester
Feb 4, 2010, 22:53
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Why is the PORT_KEYDELTA for ANALOG2 set to 4 and not to 10 like it is for Analog 1, 3 and 4? |
No.05620
M.A.S.H. Senior Tester
Feb 4, 2010, 23:30
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PORT_KEYDELTA(10) is correct. Thanks for the finding. I've send the correct fix to MAME. |