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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02935 | Crash/Freeze | Critical (emulation) | Always | Feb 20, 2009, 13:57 | Mar 26, 2024, 12:42 |
Tester | emuman | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | smf | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.129u4 | Fixed in Version | 0.129u5 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02935: All Sets in zn.c: Various Freeze/Hang/Reset Issues | ||||
Description | All games seem not to boot up completely, freeze with black screen or reset themselves (raystorm for instance). | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.129u4 | ||||
Affected Sets / Systems | All Sets in zn.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.03765
Phil Bennett Developer
Feb 20, 2009, 20:39
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psx_driver_init() is now called after SPU initialisation, which will NULL over the SPU DMA callbacks. This is likely to affect any games that use the SPU. |
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