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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02929 | Sound | Minor | Always | Feb 18, 2009, 19:53 | Feb 18, 2009, 20:55 |
Tester | moa | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.129u4 | Fixed in Version | 0.129u5 | Build | I686 |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02929: All sets using k007232.c Sound Core: Garbled Music | ||||
Description |
A number of drivers using the K007232 sound core have garbled samples/music. Drivers include: ajax.c aliens.c bottom9.c chqflag.c crimfght.c fastlane.c flkatck.c gbusters.c gradius3.c hcastle.c mainevt.c nemesis.c spy.c thunderx.c tmnt.c twin16.c wecleman.c |
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Steps To Reproduce | Run TMNT - listen to Demonstration Screen featuring one of the Turtles. | ||||
Additional Information | gbuster.c merged into thunderx.c in mame 0.160 | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.129u4 | ||||
Affected Sets / Systems | All sets using k007232.c Sound Core | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.03752
Tafoid Administrator
Feb 18, 2009, 20:13
edited on: Feb 18, 2009, 20:30 |
If you let the game progress where Leonardo is profiled, you'll hear a definite difference between 0.129u3 and 0.129u4. I'm told this may effect all games with "K007232" sound to some extent. My testing would indicate such. |
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