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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02908 | Crash/Freeze | Critical (emulator) | Always | Feb 8, 2009, 16:07 | Jul 3, 2009, 00:17 |
Tester | Firewave | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.129u3 | Fixed in Version | 0.132u2 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02908: All Sets in viper.c: Hang | ||||
Description | All the virper.c sets hang. They got the GAME_NOT_WORKING flag, but this is a regression. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.129u2 | ||||
Affected Sets / Systems | All Sets in viper.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.04596
Firewave Senior Tester
Jul 2, 2009, 18:51
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No more hangs in 0.132u2. Guess it was fixed by the PPC DRC changes. |
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