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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02877 | Sound | Minor | Always | Jan 25, 2009, 07:53 | Mar 2, 2009, 02:10 |
Tester | Machone | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.129u2 | Fixed in Version | 0.129u6 | Build | C2D |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02877: deadang, leadang, ghunter: Music drowns out sound effects | ||||
Description | The sound effects in this game are now just barely audible due to the high music volume. Compare to 0.128u4 or before and the difference is obvious (very faint gunshots in-game for starters). | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.128u5 | ||||
Affected Sets / Systems | deadang, leadang, ghunter | ||||
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