Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02861 Gameplay Major Always Jan 22, 2009, 21:05 Feb 19, 2011, 20:01
Tester Tafoid View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.129u2 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 02861: sflush: Collision detection not working correctly
Description The ball goes through objects and the side of the game board; paddle and game speed appears to be "spurting" in that the ball moves normally, then slowly for a time, then faster. The controls, also, are noticeably sluggish.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.128u6
Affected Sets / Systems sflush
Attached Files
 
Relationships
related to 01603Confirmed  sflush: [possible] The ball moves too fast. 
related to 00821Confirmed  sflush: On the 2nd player turn, the ball keeps falling straight up and down with no detection. 
Notes
1
User avatar
No.07240
hap
Developer
Feb 19, 2011, 19:57
edited on: Feb 19, 2011, 20:02
collision detection should be fixed in 141u3
*edit* not fixed, but improved :P .. it's still broken for player #2