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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02717 | Graphics | Minor | Always | Dec 6, 2008, 19:08 | May 13, 2010, 19:39 |
Tester | hap | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | Haze | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.128u4 | Fixed in Version | 0.133u1 | Build | I686 |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02717: bioship: titlescreen graphic missing top half | ||||
Description | At the game titlescreen, a large portion of the top half is missing. | ||||
Steps To Reproduce | boot the game and look at the titlescreen | ||||
Additional Information |
- also happens with official 0.128 - clone "sbsgomo" is OK |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | bioship | ||||
Attached Files
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0000.png (1,926 bytes) Dec 6, 2008, 19:08
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.03241
Kale Developer
Dec 6, 2008, 19:13
edited on: Dec 6, 2008, 19:17 |
Happens only at the first boot-up.Likely to be a off-sync vblank issue. |
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No.06112
hap Developer
May 13, 2010, 13:49
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It looks good now, when/how was it fixed? |
No.06113
Tafoid Administrator
May 13, 2010, 14:54
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My research shows 0.133u1: "NMK16 driver clean ups. Merged some of the duplicated code in nmk16.c, and attempting to handle the larger tilemaps used by Thunder Dragon 2, Rapid Hero and Macross 2 in a more correct way. This has fixed some glitches in the intro of Rapid Hero without breaking the ingame graphics. [David Haywood]" It think it's safe to credit Haze :) |
No.06114
Haze Senior Tester
May 13, 2010, 19:39
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I think i twaeked the interrupt generation a bit until it didn't happen, as the interupt generation is still mostly unknown (and the only details we have about the hardware clearly don't apply to every game, because they're different PCBs) I'm not sure I'd say it was fixed properly, although it doesn't happen anymore. |