Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02696 Sound Major Always Nov 30, 2008, 05:50 Nov 30, 2008, 18:16
Tester Luigi30 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows XP/Vista 32-bit
Status [?] Closed Driver
Version 0.128u4 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02696: lrescue, invadpt2, cosmo, sflush, ballbomb, invrvnge, rollingc: No sound
Description Sound doesn't work in any of these games.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems lrescue, invadpt2, cosmo, sflush, ballbomb, invrvnge, rollingc
Attached Files
 
Relationships
There are no relationship linked to this issue.
Notes
3
User avatar
No.03181
Fujix
Administrator
Nov 30, 2008, 17:58
lrescue has sound, when you get back to the mother ship. All other sounds are samples and they play correctly in u4 here.
User avatar
No.03182
Tafoid
Administrator
Nov 30, 2008, 18:05
- lrescue has samples and seems to work fine for me.
- sflush is labeled NO_SOUND + no sample references

The last listed sets all have samples referenced, but I'm not aware of any valid sample sets being produced.

- ballbomb, cosmo, invrvnge are labeled GAME_IMPERFECT_SOUND. This seems adequate to cover lack of sound.

- invadpt2, rollingc have sample references but are not labeled at all. These two perhaps should be labeled GAME_IMPERFECT_SOUND?
User avatar
No.03184
Fujix
Administrator
Nov 30, 2008, 18:16
Same situation in invadpt2, only the UFO sound is emulated and plays. Others are from samples.

cosmo, ballbomb, invrvnge, rollingc- use the same samples as Invaders.
sflush - Sound is not emulated yet.

Closing report.