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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02661 | Gameplay | Critical (emulation) | Always | Nov 22, 2008, 03:57 | May 1, 2011, 19:01 |
Tester | NekoEd | View Status | Public | Platform | SDLMAME |
Assigned To | Mamesick | Resolution | Fixed | OS | Linux |
Status [?] | Resolved | Driver | |||
Version | 0.128u3 | Fixed in Version | 0.128u6 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02661: f1gpstr2: Game freezes upon reaching track | ||||
Description | The game freezes up when it goes to the car on the track; this occurs both in attract mode and in play mode, the game will lock up and a small bit of sound will loop. | ||||
Steps To Reproduce | Boot the game and either put in a coin and start or just let the attract mode run, it will crash either way. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | f1gpstr2 | ||||
Attached Files
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f1gpstr2.diff (589 bytes) Nov 23, 2008, 17:31 [Show Content] [Hide Content]diff -Nru sourceold/src/mame/drivers/cischeat.c source/src/mame/drivers/cischeat.c --- sourceold/src/mame/drivers/cischeat.c 2008-10-03 07:05:16.000000000 +0200 +++ source/src/mame/drivers/cischeat.c 2008-11-23 17:53:49.000000000 +0100 @@ -1876,8 +1876,9 @@ MDRV_CPU_MODIFY("sound") MDRV_CPU_PROGRAM_MAP(f1gpstr2_sound_readmem,f1gpstr2_sound_writemem) - MDRV_CPU_ADD("cpu5", M68000, 10000000) + MDRV_CPU_ADD("cpu5", M68000, 12000000) MDRV_CPU_PROGRAM_MAP(f1gpstr2_io_readmem,f1gpstr2_io_writemem) + MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MACHINE_DRIVER_END | ||||
Relationships
Notes
3
No.03094
Mamesick Senior Tester
Nov 23, 2008, 17:34
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It's a communication/interrupt problem of CPU #5. I've fixed it but I'm not completely satisfied. Better way should be hook up all interrupt sources for every CPU. I attached the diff waiting for a feedback before submit it. |
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No.03099
robiza Developer
Nov 24, 2008, 02:45
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in my opinion you can submit the diff (maybe with a note in the driver) cpu #5 have surely a interrupt source and you implement the interrupts in the same way of cpu #2 and #3 for the clock i have no idea if 10000000 or 12000000 (like cpu #2 and #3) is right; we need a confirmation |
No.07412
Kale Developer
May 1, 2011, 19:01
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Thanks God I've seen this one --" |