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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02653 | Sound | Minor | Always | Nov 16, 2008, 05:55 | Dec 2, 2008, 06:34 |
Tester | Luigi30 | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | nicolasa | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.128u3 | Fixed in Version | 0.128u5 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02653: all games on artmagic.c: OKI clipping in artmagic games | ||||
Description | In all artmagic.c games, the OKI sound sounds like it is clipping when it gets loud. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | all games on artmagic.c | ||||
Attached Files
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stonebal.png (41,355 bytes) Nov 16, 2008, 06:47
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03054
Fujix Administrator
Nov 16, 2008, 06:47
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Confirmed wave out clipping in places. Attaching a wav form from stonebal. |
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No.03164
Luigi30 Tester
Nov 29, 2008, 23:43
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The samples don't clip in the ROMs. The format is 8KHz 4-bit ADPCM if anyone's curious. |