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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00247 | Graphics | Minor | Have not tried | Jan 27, 2008, 23:37 | Jun 2, 2008, 14:14 |
Tester | Frotz | View Status | Public | Platform | |
Assigned To | Resolution | Won't fix | OS | ||
Status [?] | Closed | Driver | |||
Version | 0.36b16 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00247: wof2: In round 8, when the player goes over a bridge, there is a problem with some sprites. | ||||
Description | In round 8, when the player goes over a bridge, there is a problem with some sprites. When an enemy falls to the floor near the edge of the bridge, parts of it become visible under the bridge. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | wof2 | ||||
Attached Files
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wof236b16gre.png (20,788 bytes) Feb 14, 2008, 08:36
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save_state_wofj_0124u2.zip (464,242 bytes) Apr 12, 2008, 14:31 | |||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.00632
Fujix Administrator
Apr 12, 2008, 14:31
edited on: Apr 12, 2008, 14:49 |
Added save state of wofj in 0.124u2. I'm fully doubtful about this bug. |
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No.00640
Haze Senior Tester
Apr 13, 2008, 22:36
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Me too, the hardward can't just 'clip' sprites without some pretty crazy trickery, and I doubt capcom bothered with any of that. It really doesn't look abnormal to me. |
No.01175
Fujix Administrator
Jun 2, 2008, 14:14
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Closing the report. If somebody check against PCB, please report here. |