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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02467 | Crash/Freeze | Critical (emulator) | Always | Sep 30, 2008, 16:14 | Nov 30, 2011, 19:58 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | galibert | Resolution | Fixed | OS | Windows 2000 |
Status [?] | Resolved | Driver | |||
Version | 0.127u5 | Fixed in Version | 0.127u7 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02467: qsww: Game Crashes | ||||
Description |
After the Warning screen and before the main title screen is to appear, there is a crash which exits MAME: Backtrace: Program received signal SIGSEGV, Segmentation fault. For some reason, my backtraces don't seem to come out very good. If someone can get an improved one - please post. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.127u1 | ||||
Affected Sets / Systems | qsww | ||||
Attached Files
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Relationships
Notes
3
No.02653
Fujix Administrator
Oct 1, 2008, 14:21
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No crash for me, just a blue screen appears and stops. Emulation is working. |
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No.02654
etabeta Developer
Oct 1, 2008, 15:27
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blue screen in sdlmame as well |
No.07917
haynor666 Tester
Nov 30, 2011, 19:58
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now game hangs on title screen |