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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02157 | DIP/Input | Trivial | Always | Aug 24, 2008, 04:37 | Jan 10, 2010, 23:25 |
Tester | etabeta | View Status | Public | Platform | |
Assigned To | stephh | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.127 | Fixed in Version | 0.136u1 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02157: ckongg: Coinage settings shown on screen don't correspond to actual settings | ||||
Description |
While fixing 02154, I noticed that coinage settings shown on the score screen does not corresponds to the actual ones. to see this in 0.127: 1. let the unused dip to OFF, and set coinage to 1/1. The shown setting is 1 Coin to play as P1 but if you insert a coin with '5' it gives you 2 credits. This is 99% due to the conversion from ckong hardware (in cclimber.c) to galaxian hardware. However, it would be nice to have a confirmation of the behavior. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Code | ||||
Regression Version | |||||
Affected Sets / Systems | ckongg | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.02199
Fujix Administrator
Aug 24, 2008, 09:46
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Checked out all cases: Unused: OFF - Coinage: 2 Coins / 1 Credit -> 4 Credits / 1 Coin - Coinage: 1 Coin / 1 Credit -> 2 Credits / 1 coin - Coinage: Freeplay -> 4 Credits / 1 Coin Unused: ON - Coinage: 2 Coins / 1 Credit -> 1 Credit / 5 Coins - Coinage: 1 Coin / 1 Credit -> 1 Credit / 3 Coins - Coinage: Freeplay -> 4 Credits / 1 Coin / 5 Coins It seems the freeplay switch doesn't affect the coinage setting in fact. |
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No.02200
etabeta Developer
Aug 24, 2008, 12:50
edited on: Aug 24, 2008, 14:32 |
oops, I guess you're right and unused ON gives 5 & 3 coins / 1 credit. I already sent a patch updating the coinage dips according to my comment to 02154, but it seems I was partially wrong. I'll update the patch with the values you find for Unused ON (the remaining part was already fixed ;) ) Anyway, this report was NOT for the coinage settings (already covered by 02154) but for the wrong displayed values!! ;) |
No.02203
etabeta Developer
Aug 24, 2008, 14:48
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updated report as per new findings |
No.05480
stephh Developer
Jan 10, 2010, 23:23
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Coinage displayed is in fact the number of coins needed to play a 1 or 2 players game. The problem was that the Dip Switches were still wrong (even after the supposed fix). I've updated the galaxold.c driver according to the Z80 code, so now everything shall be correct in 0.136u1 . |