- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02149 | Graphics | Minor | Always | Aug 22, 2008, 18:30 | Aug 20, 2009, 15:53 |
Tester | john_iv | View Status | Public | Platform | MAMEUI |
Assigned To | Resolution | Not fixable | OS | Windows XP/Vista 32-bit | |
Status [?] | Closed | Driver | |||
Version | 0.127 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02149: invaders: Gray line of pixels on lowest invader head in demo, need overlay adjusted slightly. | ||||
Description |
Perhaps similar to the problem that showed the red line on the invaders head it appears that we are getting a white/gray line on the head of the lowest invader in the demo screen. Maybe the green overlay needs to go up 1 or 2 pixels. Happens using D3D9, bilinear filtering at at least 3. |
||||
Steps To Reproduce | Use in-game [TAB] menu and under video options choose color overlay. Observe demo for issue, see pic. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | invaders | ||||
Attached Files
|
invaders.png (9,593 bytes) Aug 22, 2008, 18:30
| ||||
Relationships
Notes
3
No.02182
john_iv Senior Tester
Aug 22, 2008, 18:32
edited on: Aug 22, 2008, 18:47 |
Vista x86 btw. |
---|---|
No.02189
Fujix Administrator
Aug 23, 2008, 13:42
edited on: Oct 16, 2008, 18:06 |
Confirmed with any builds on Vista 64-bit. Not on XP. It seems to be Vista-specific as 02049. |
No.04767
hap Developer
Aug 4, 2009, 19:11
|
It's not Vista specific, and it only happens with bilinear filtering on. This artifact happens due to the top of the head of that invader being pixel 184 (according to invaders.lay) and the 'legs' of the invaders in-game on the last white row being pixel 183. So, the thing is, they're 0 pixels apart, causing the sub-pixel-size filtered line (either the top of the head of one, or the legs of a row) being part green, part white. This can't be fixed. I guess the cause of 02049 was similar: the bottom of "GAME OVER" (now partially white) being too close to the invaders top row. |